Draw Every Threenode Tree of Loneliness 3
2–3 tree | |||||||||||||||||||||
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Type | tree | ||||||||||||||||||||
Invented | 1970 | ||||||||||||||||||||
Invented by | John Hopcroft | ||||||||||||||||||||
Time complexity in big O notation | |||||||||||||||||||||
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In computer science, a 2–3 tree is a tree data structure, where every node with children (internal node) has either two children (2-node) and one data element or three children (3-nodes) and two data elements. A 2–3 tree is a B-tree of order 3.[1] Nodes on the outside of the tree (leaf nodes) have no children and one or two data elements.[2] [3] 2–3 trees were invented by John Hopcroft in 1970.[4]
2–3 trees are required to be balanced, meaning that each leaf is at the same level. It follows that each right, center, and left subtree of a node contains the same or close to the same amount of data.
Definitions [edit]
We say that an internal node is a 2-node if it has one data element and two children.
We say that an internal node is a 3-node if it has two data elements and three children.
A 4-node, with three data elements, may be temporarily created during manipulation of the tree but is never persistently stored in the tree.
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2 node
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3 node
We say that T is a 2–3 tree if and only if one of the following statements hold:[5]
- T is empty. In other words, T does not have any nodes.
- T is a 2-node with data element a. If T has left child p and right child q, then
- p and q are 2–3 trees of the same height;
- a is greater than each element in p; and
- a is less than each data element in q.
- T is a 3-node with data elements a and b, where a < b. If T has left child p, middle child q, and right child r, then
- p, q, and r are 2–3 trees of equal height;
- a is greater than each data element in p and less than each data element in q; and
- b is greater than each data element in q and less than each data element in r.
Properties [edit]
- Every internal node is a 2-node or a 3-node.
- All leaves are at the same level.
- All data is kept in sorted order.
Operations [edit]
Searching [edit]
Searching for an item in a 2–3 tree is similar to searching for an item in a binary search tree. Since the data elements in each node are ordered, a search function will be directed to the correct subtree and eventually to the correct node which contains the item.
- Let T be a 2–3 tree and d be the data element we want to find. If T is empty, then d is not in T and we're done.
- Let t be the root of T.
- Suppose t is a leaf.
- If d is not in t, then d is not in T. Otherwise, d is in T. We need no further steps and we're done.
- Suppose t is a 2-node with left child p and right child q. Let a be the data element in t. There are three cases:
- Suppose t is a 3-node with left child p, middle child q, and right child r. Let a and b be the two data elements of t, where . There are four cases:
Insertion [edit]
Insertion maintains the balanced property of the tree.[5]
To insert into a 2-node, the new key is added to the 2-node in the appropriate order.
To insert into a 3-node, more work may be required depending on the location of the 3-node. If the tree consists only of a 3-node, the node is split into three 2-nodes with the appropriate keys and children.
Insertion of a number in a 2–3 tree for 3 possible cases
If the target node is a 3-node whose parent is a 2-node, the key is inserted into the 3-node to create a temporary 4-node. In the illustration, the key 10 is inserted into the 2-node with 6 and 9. The middle key is 9, and is promoted to the parent 2-node. This leaves a 3-node of 6 and 10, which is split to be two 2-nodes held as children of the parent 3-node.
If the target node is a 3-node and the parent is a 3-node, a temporary 4-node is created then split as above. This process continues up the tree to the root. If the root must be split, then the process of a single 3-node is followed: a temporary 4-node root is split into three 2-nodes, one of which is considered to be the root. This operation grows the height of the tree by one.
Parallel operations [edit]
Since 2–3 trees are similar in structure to red–black trees, parallel algorithms for red–black trees can be applied to 2–3 trees as well.
See also [edit]
- 2–3–4 tree
- 2–3 heap
- AA tree
- B-tree
- (a,b)-tree
- Finger tree
References [edit]
- ^ Knuth, Donald M (1998). "6.2.4". The Art of Computer Programming. Vol. 3 (2 ed.). Addison Wesley. ISBN9780201896855.
The 2–3 trees defined at the close of Section 6.2.3 are equivalent to B-Trees of order 3.
- ^ Gross, R. Hernández, J. C. Lázaro, R. Dormido, S. Ros (2001). Estructura de Datos y Algoritmos. Prentice Hall. ISBN84-205-2980-X.
- ^ Aho, Alfred V.; Hopcroft, John E.; Ullman, Jeffrey D. (1974). The Design and Analysis of Computer Algorithms . Addison-Wesley. , pp.145–147
- ^ Cormen, Thomas (2009). Introduction to Algorithms . London: The MIT Press. pp. 504. ISBN978-0262033848.
- ^ a b Sedgewick, Robert; Wayne, Kevin. "3.3". Algorithms (4 ed.). Addison Wesley. ISBN9780321573513.
External links [edit]
- 2–3 Tree In-depth description
Source: https://en.wikipedia.org/wiki/2%E2%80%933_tree
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